
class TestScene extends BaseScene {

    constructor() {
        super()
    }

    public onEnter(): void {
        super.onEnter()

        this.addLayer(LayerManager.Game_Bg)
        this.addLayer(LayerManager.UI_Game)

        LayerManager.UI_Game.touchEnabled = true

        let js = new JoyStick()
        js.Init(LayerManager.UI_Game, 200, 400)
    }

    public onExit(): void {
        super.onExit()
    }

    public enterFrame(time: number) {
    }

}